Big Deal Media

Mobile Learning

Education, learning, and instruction conducted by means of portable computer devices such as smartphones or tablet computers; includes apps and tablet programs.

Aug 03, 2020

Entry

Google Augmented Reality Social Distancing Tool

The latest project in Google’s Experiments with Google collection, Sodar is a simple browser-based app that uses WebXR to offer a mobile augmented-reality social distance.

Aug 03, 2020

Entry

Daily Digital Assessment Using 5 Categories of Emojis

The Rhithm app brings remote learning and social–emotional learning into “rhythm.” The app asks students to express their feelings, wellbeing, and engagement using emojis from five categories: mental, energy, emotional, physical, and social.

Aug 03, 2020

Entry

Home-based Online Physical Activity Program

Through its Exercise and Sports Science Initiative, University of Michigan has developed an online program, InPACT at Home, to help K–12 students remain active while learning remotely.

Online chemistry game.

Jun 01, 2020

Entry

Digital Games to Increase Understanding of Chemistry Through Play

Developed by PlayMada Games, Collisions helps high school students visualize and interact with chemistry concepts through engaging and challenging digital games that integrate with the chemistry curriculum.

Bill Nye Sciece Podcast

Jun 01, 2020

Entry

Science Facts in an Incisive Podcast with Bill Nye

Bill Nye is on a mission to change the world—one phone call at a time. In the Science Rules! podcast, he tackles questions on just about anything in the universe.

BROWSE TOPICS

Digital Learning • Learning Support
Funding & Recognition
Mobile Learning
Professional Growth
Social Media
STEM • STEAM • STREAM

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