Big Deal Media

Mobile Learning

Education, learning, and instruction conducted by means of portable computer devices such as smartphones or tablet computers; includes apps and tablet programs.

Augmented Reality App

May 01, 2019

Entry

App Using Augmented Reality to Develop Maker Skills

With Orb, an iOS app by Pantheon, users young and old can design and build entire worlds in a matter of minutes by transforming simple shapes into 3D objects. For example, instead of creating a tree on a two-dimensional surface, such as a phone screen, students can build the tree as if it were growing in their classroom.

Help NASA with Satellite Date

May 01, 2019

Entry

Tools to Engage in Citizen Science Activities

The GLOBE Observer app extends the reach of NASA’s GLOBE Program by providing a way for citizen scientists to make observations and contribute to the GLOBE community. GLOBE observations help scientists to track changes in clouds, water, plants, and other life in support of Earth system science research.

3D Science Apps

Apr 15, 2019

Entry

3D Animated Content in Science and Mathematics

Developed by Designmate for iOS devices, the Eureka.in-NSES app enables students of different age ranges and with diverse interests, abilities, and experiences to achieve scientific and mathematical excellence even in abstract concepts such as the Structure of DNA, Complex Physical Laws, or Intricate Chemical Bonds.

interactive book and app

Apr 15, 2019

Entry

Fantasy Tale Encouraging Children to Explore Their Creativity

A rumor of magic, a glimpse of the impossible, a door to a world where the imagined is real … The Incredible Tales of Weirdwood Manor is an interactive book series and app from All Play, No Work, designed for creative minds and busy hands.

AR game robots design

Apr 15, 2019

Entry

AR Coding Game for Designing, Personalizing, and Playing with Robots

Rox’s Secret Code: The AR Coding Game is an iOS app by Radseed that inspires children aged 5–8 to design robots and bring them to life in augmented reality by applying the basic principles of coding. 

BROWSE TOPICS

Digital Learning • Learning Support
Funding & Recognition
Mobile Learning
Professional Growth
Social Media
STEM • STEAM • STREAM

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