Big Deal Media

Mobile Learning

Education, learning, and instruction conducted by means of portable computer devices such as smartphones or tablet computers; includes apps and tablet programs.

Explore Music History

Nov 02, 2015

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Explore the Art of the Game

It’s the end of the regular baseball season, but students can still make a hit by setting the perfect lineup of instruments using the Pitch Perfect interactive tool on The Kennedy Center’s ARTSEDGE website.

Philosophy for Children

Nov 02, 2015

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Explore Life’s Essential Questions

Philosophy encourages young people to trust their own questions and ideas about the world, empowering them to think for themselves about the meaning of their experiences.

Maker App

Nov 02, 2015

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Dive into Your Device

Everything Machine, Tinybop’s first maker app, empowers children aged 9–11 to build anything they can imagine, using the hardware and sensors already on their iPhone, iPad, or iPod touch.

Media Literacy Week

Nov 02, 2015

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Bring Visibility to Media Literacy

The first week in November has been designated as Media Literacy Week by the National Association of Media Literacy Education (NAMLE).

Oct 22, 2015

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Communication, Cooperation, Empathy

Geared toward K–4 students, the online game Zoo U assesses social and emotional skills and provides personalized intervention based on that assessment. In Zoo U, players are students in a school for future zookeepers, where Principal Wild and a host of friendly animals help them learn critical skills as they navigate common social and emotional learning scenarios.

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Digital Learning • Learning Support
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Mobile Learning
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