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STEM • STEAM • STREAM

Interdisciplinary learning and applications of science, technology, engineering, and mathematics.

Oct 15, 2020

Entry

Stories of Conservation Work Around the World

The Wildlife Conservation Society (WCS), a nongovernmental organization headquartered at the Bronx Zoo in New York City, aims to conserve the world’s largest wild places in 14 priority regions. WCS presents Field Sight brings the pioneering work of the Wildlife Conservation Society to the classroom.

Oct 15, 2020

Entry

STEM Education Summit in a COVID-19 World

The impact of COVID-19—on education, health, the workforce, and the economy—has made clear that young people need skills that enable them to think critically, creatively, and globally—to solve problems, create new jobs, and address issues never seen before.

Oct 15, 2020

Entry

Visualizations of Statistics in Three Dimensions Using Virtual Reality

Data visualization has come a long way from tables and bar graphs to 3D animated graphics in Excel. The next step is to bring data into full 3D using VR (or AR/MR).

Oct 15, 2020

Entry

Free Course to Accompany Virtual Coding Challenge

Teachers can bring real-world industry to their class this fall with the Amazon Cyber Robotics Challenge. By participating in this free three-hour virtual challenge, students experience the power of coding while uncovering how Amazon uses computer science and robotics daily to deliver customer orders.

Oct 15, 2020

Entry

Foundations of Vector Calculus in a Virtual Reality Environment

Calcflow, powered by Matryx on STEAM, lets students explore mathematical theorems and scenarios in an interactive virtual reality environment. Essentially it allows them to visualize mathematical concepts in a completely new way.

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