Big Deal Media

STEM • STEAM • STREAM

Interdisciplinary learning and applications of science, technology, engineering, and mathematics.

Program to encourage technical careers

Jun 17, 2019

Entry

Grants to Increase Interest in STEM and ICT Careers

The National Science Foundation is requesting proposals for Innovative Technology Experiences for Students and Teachers (ITEST), an applied research and development program providing direct student learning opportunities in preK–12. The learning opportunities are based on innovative use of technology to strengthen knowledge and interest in science, technology, engineering, and mathematics (STEM) and information and communication technology (ICT) careers.

Co-teaching community engagement computer programming

Jun 17, 2019

Entry

Program Bringing Computer Science into Every Classroom

An initiative of Microsoft Philanthropies, TEALS (Technology Education and Literacy in Schools) helps high schools throughout the United States and in British Columbia, Canada, build and grow sustainable computer science programs. TEALS pairs trained computer science professionals from across the technology industry with classroom teachers to team-teach computer science.

Check out the latest K-12 ebook

Jun 07, 2019

Blog

Watch This to See What's Inside Our Latest K-12 eBook

Looking for the best teaching and learning tools? Find them in our latest edition of the K–12 Book of Technology. Watch this video to find out more.

Oceanography Digital Learning

Jun 03, 2019

Entry

Environmental Challenges Facing the World’s Oceans

Ocean School (OS) is a free, state-of-the-art learning experience that provides the next generation of ocean citizens, innovators, and decision makers with the knowledge and tools to investigate and design innovative solutions for the accelerating challenges that face the world’s oceans.

Smithsonian Science Standards

Jun 03, 2019

Entry

3D Learning and 3D Assessment in STEM

The Smithsonian Science for the Classroom program is setting the standard for 3D learning and 3D assessment. Developed by the Smithsonian Science Education Center, this new integrated STEM curriculum is designed to engage students in phenomenon-based learning through coherent storylines and connect them firsthand to the world around them.

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