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STEM • STEAM • STREAM

Interdisciplinary learning and applications of science, technology, engineering, and mathematics.

Success in Technology

Sep 01, 2016

Entry

Pathways to Success in Technology

CODE2040 is a nonprofit organization based in San Francisco that creates pathways to educational, professional, and entrepreneurial success in technology for underrepresented minorities, with a specific focus on blacks and Latino/as.

Projects and Tools for Making

Sep 01, 2016

Entry

Projects and Tools for Making

The nonprofit Maker Education Initiative in Oakland, California, supports educators and communities—particularly those in underserved areas—to facilitate meaningful making and learning experiences with youth.

Virtual Reality Desktops

Aug 01, 2016

Entry

Virtual Reality Desktops

Educators can transform and accelerate STEM education with the zSpace STEM lab. The lab includes a set of student virtual reality stations and a teacher station, each outfitted with an interactive stylus, as well as educational software covering a wide variety of subjects, from science and physics to engineering.

Coding with Droids

Aug 01, 2016

Entry

Droid That Drives and Draws

Researchers at the Wyss Institute for Biologically Inspired Engineering at Harvard University have developed Root, a miniature robot that drives and draws on classroom whiteboards to encourage social learning and freeform creativity. Robot, environment, and students all react to one another, stimulating students to come up with diverse solutions and challenges together.

Learn to Code

Aug 01, 2016

Entry

Learn-to-Code Program

Vidcode is aimed at teenage girls who are often left out in coding and computer programming technology. This tool puts together creativity, social media, and self-expression, allowing students to upload photos and videos and turn them into music videos, memes, and animations.

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