The Mathical Book Prize recognizes outstanding fiction and literary nonfiction related to mathematics for youth aged 2–18. The intent of the prize is to engage youth in the power and beauty of mathematics—to give them confidence to consider and solve arithmetic, spatial, logical, structural, and algebraic problems; to see that math can be employed to better understand and appreciate the wonders of nature and human artistic expression (in fine art and music, for example).
To continue America’s technological advantage and strengthen the workforce pipeline, Lockheed Martin funds STEM education outreach activities for students across the K–16 spectrum. The company supports programs, events, and campaigns that focus on student achievement, teacher development, and gender and ethnic diversity
The National Museum of Wildlife Art collects, displays, interprets, and preserves high-quality artwork of North American wildlife, supplemented by art of wildlife from throughout the world. The museum has developed several lessons for use in conjunction with its online collection.
ASM Teacher Materials Camp is a weeklong, idea-generating workshop introducing teachers to methods that will make core math and science principles more enticing and relevant to their middle school and high school students. The materials topics are motivators in any engineering, technology, or science course as students complete projects of personal worth to them.
Rube Goldberg, Inc. develops curricula designed to bring laughter and invention together in STEM- and STEAM-friendly activities. A Rube Goldberg Machine (RGM) is a crazy contraption that accomplishes a simple task in the most complicated—and funniest—way possible.