Funded by the International Space Station National Lab, SciGirls in Space integrates space-themed role-model videos and genderequitable space-science-aligned activities for use in outreach programs. Among the resources for teachers is a gender-equity guide with six strategies on how to engage girls in STEM.
Google is offering a new coding resource for educators via Code with Google, which collects Google’s own free course curriculum on teaching computer science and a variety of other programs to help students learn to code or build on their existing skills, with lessons and materials for people at all levels of ability.
The You CAN Do The Rubik’s Cube program provides resources and support to schools and youth organizations to teach STEM/STEAM standards and twenty-first century skills by using the Rubik’s Cube. Invented by Professor Erno Rubik as a model of 3D geometry and design, the Rubik’s Cube has its foundation in the classroom.
CoderZ has kicked off registration for the third annual Cyber Robotics Coding Competition (CRCC) for students in grades 5–8. This online coding and robotics tournament enables schools, districts, and afterschool programs and clubs to engage students in STEM learning by using game-based competitions that are both safe and fun.