Big Deal Media

STEM • STEAM • STREAM

Interdisciplinary learning and applications of science, technology, engineering, and mathematics.

Augmented Reality History

Feb 01, 2017

Entry

Augmented Reality Statues

A collaboration between IBM and The New York Times, the T Brand Studio AR app for iOS and Android uses augmented reality (AR) to immerse users in history.

Lego Blind Instruction

Jan 19, 2017

Entry

SPOTLIGHT! On Science and Making

Matthew Shifrin, a blind high school senior from Massachusetts, is a LEGO aficionado. In “A Love Affair with LEGO,” an article that appears in a special STEM-focused issue of Future Reflectionspublished by the American Action Fund for Blind Children and Adults, Matthew explains how he and a sighted friend developed verbal instructions to make LEGO fully accessible to blind builders.

Special Olympics Robotics

Jan 19, 2017

Entry

Student-Designed Robotics Program

Special Olympics Unified Robotics is a student-designed and student-implemented robotics program that originated in Washington state.

Maker Magazine

Jan 16, 2017

Entry

Magazine for Makers

As a leading voice of the maker movement, Make: publishes tested projects, skill-building tutorials, in-depth reviews, and inspirational stories, accessible by all ages and skill ranges.

Volunteer with eCYBERMISSION!

Jan 16, 2017

Sponsored Content

Volunteer with eCYBERMISSION!

eCYBERMISSION, a web-based STEM competition for students in grades 6–9, is seeking dedicated individuals—teachers, college students, parents, community leaders, business leaders, and anyone else with a background or interest in STEM—to serve as Virtual Judges and help to build students’ interest in STEM. Register as a volunteer before February 22, 2017. Learn more at ecybermssion.com/RolesJudges.

BROWSE TOPICS

Digital Learning • Learning Support
Funding & Recognition
Mobile Learning
Professional Growth
Social Media
STEM • STEAM • STREAM

BROWSE FOCUS AREAS

T4T Subscribe Home Page

GET OUR NEWSLETTERS

Please select