Big Deal Media

Technology

Software and hardware for the classroom.

Aug 14, 2020

Blog

Supercharge Student Engagement with Esports

Esports is best defined as competitive video games. Games that can be considered esports require skill and are usually played in teams, though some are also single player. When on a team, esports athletes fill certain roles much like traditional sports. Teams are usually formed by students or a staff member who has an interest in gaming or simply wants to see students working together using gaming Esports is unique because it is an inclusive, coed sport and can be a way for students who cannot physically participate in traditional sports to be a part of a team and community.

Aug 03, 2020

Entry

Cloud-based Platform for Monitoring and Collaborating with Students

NetSupport’s classroom.cloud is a low-cost, cloud-based classroom management and teaching platform equipped with teaching tools that make it easy for schools to deliver technology-based learning. Whether students are in school or at home, teachers can monitor, control, and collaborate with students to deliver engaging, interactive lessons that will keep them immersed and on task. Low cost and scalable, with clear central configuration and management, classroom.cloud is ideal for large or small installations. Once classroom.cloud is set up, the IT team’s involvement is minimal—and, for teachers, using its intuitive interface is a breeze, meaning more time for providing direct instruction. Register for the prelaunch trial for free at classroom.cloud to see how you can get the most out of your classroom technology.

Jul 10, 2020

Blog

Crowdfunding Versus Grant Writing: What’s the Difference?

As school budgets get tighter, more and more educators are turning to crowdfunding sites, such as DonorsChoose, AdoptAClasroom, and GoFundMe, to raise much needed funds for their classrooms. But what is crowdfunding and how is it different from grant writing?

Jul 03, 2020

Blog

My Music Technology Toolbox

Children singing, drums beating, ukuleles strumming, learning rhythms and notes—to an outsider, these may seem like activities that would not require much in the way of technology. In today’s music classroom, however, there are many tech tools that help teachers communicate the art of music making to their students. Most of these tools are easy to learn, visually engaging for students, and can even streamline assessments.

May 22, 2020

Blog

Get Insights into the Landscape of Technology in K–12 Schools

Every year, we conduct a survey of our Big Deal Media K–12 Technology Newsletter readers. The survey not only helps us improve our publications and resources, but also gives us insight into the landscape of technology in K–12 schools. Check out the findings from this year’s survey.

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