Computer-generated simulations of 3D environments; a composite view of the real world and computer-generated inputs; social learning experiences that include a story line in which participants' actions affect the outcome.
Teachers can bring real-world industry to their class this fall with the Amazon Cyber Robotics Challenge. By participating in this free three-hour virtual challenge, students experience the power of coding while uncovering how Amazon uses computer science and robotics daily to deliver customer orders.
The Calculus in Virtual Reality (CalcVR) app for iOS and Android contains a wealth of content focused on multivariable calculus, covering topics such as 2D Coordinates and Graphs, 3D Coordinates and Graphs, Curves and Surfaces, and Vector Valued Functions. The twist is that the content is set against a backdrop of 360-degree images.
VR Math, an interactive app from VR-AR Education for iOS and Android, helps educators teach and students understand 3D geometry, graphs, and vectors via virtual and augmented reality. The content is accessible using VR headsets or in 360-degree or AR mode on a touchscreen.
Launched in September 2020, the Virtual Online Museum of Art (VOMA) is more than just an online gallery. VOMA is entirely virtual, from the paintings and drawings hanging on the walls to the museum’s computer-generated building itself, giving viewers a new way of experiencing art that transports them to an art space without having to leave their computers.