Big Deal Media

Virtual Reality • Augmented Reality

Computer-generated simulations of 3D environments; a composite view of the real world and computer-generated inputs; social learning experiences that include a story line in which participants' actions affect the outcome.

Oct 15, 2018

Entry

Tools to Help Students Visualize Abstract Concepts

MERGE Cube and MERGE Goggles are powerful learning tools that help students visualize and understand abstract concepts by giving them memorable, authentic, and tactile learning experiences using virtual and augmented reality technology.

STEM resources

Oct 15, 2018

Entry

Innovative Interactions to Improve STEM Learning

The Kids Ahead program is designed to inspire young people to learn about STEM through innovative interactions in the physical and virtual worlds. The program is part of a larger national initiative led by Southern Methodist University to improve STEM skills in young people.

Top 5 Resources in September 2018

Oct 12, 2018

Blog

Our Top Five Resources in September 2018

Each month we publish newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in September.

Oct 01, 2018

Entry

AR and VR Activities for eLearning Courses

Step into the Screen: AR/VR Technology’s Role in the Future of eLearning is a free downloadable ebook by eLearning Industry that helps educators navigate the potential benefits of augmented reality (AR) and virtual reality (VR) in online professional development courses.

3D Printing Making

Sep 17, 2018

Entry

App for Making 3D Models in Augmented Reality

The 3DBear AR app for iOS and Android makes it easy for students to create 3D models in augmented reality (AR), giving them an active role in the learning process. The app incorporates 21st century skills such as creative problem solving, project-based learning, and collaboration.

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BROWSE TOPICS

Digital Learning • Learning Support
Funding & Recognition
Mobile Learning
Professional Growth
Social Media
STEM • STEAM • STREAM

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