Computer-generated simulations of 3D environments; a composite view of the real world and computer-generated inputs; social learning experiences that include a story line in which participants' actions affect the outcome.
Step into the Screen: AR/VR Technology’s Role in the Future of eLearning is a free downloadable ebook by eLearning Industry that helps educators navigate the potential benefits of augmented reality (AR) and virtual reality (VR) in online professional development courses.
The 3DBear AR appfor iOS and Android makes it easy for students to create 3D models in augmented reality (AR), giving them an active role in the learning process. The app incorporates 21st century skills such as creative problem solving, project-based learning, and collaboration.
Describing Egypt offers visitors a growing bank of 360-degree virtual tours showcasing some of Egypt’s historical sites. The tours currently focus on the Ancient Egyptian Tombs of The 30 Dynasties reign, which spans across 3,000 years (2,859 years to be exact, from BCE 3200 to BCE 341).
Researchers in StanfordUniversity’s Virtual Human Interaction Lab have produced a virtual underwater ecosystem to allow students to observe firsthand what coral reefs are expected to look like by the end of the century if carbon dioxide emissions are not curbed.