Computer-generated simulations of 3D environments; a composite view of the real world and computer-generated inputs; social learning experiences that include a story line in which participants' actions affect the outcome.
Teachers can revolutionize their curriculum by bringing the Boston Tea Party Ships & Museum intotheir classroom.Through this virtual experience, students learn about the Boston Tea Party and the American Revolution by playing an active role debating taxation without representation, and the issues that pushed Massachusetts down the road to revolution.
Users of Android devices can experience the most advanced way to learn languages in any setting. Mondly, offered by ATi Studios, is the first VR app for learning a world language featuring speech recognition and chatbot technology.
The Pack, created by the New York Hall of Science, is an open virtual-world game based around two timely STEM subjects—environmental awareness and computationalthinking. The game is set in a future world where healthy ecosystems have faltered and resources are scarce.
The Museum of the American Revolution in Philadelphia brings the causes, events, and ideas of the American Revolution to life through immersive and creative programming for people of all ages and diverse life experiences. The well-researched, high-quality programs and learning resources draw on the museum’s collection and exhibits to present multiple historical perspectives through the eyes of real people who lived during the American Revolution.
Each month we publish blogs and several newsletters full of digital learning, funding, professional growth, social media, and STEM resources. Below are items from our blogs and newsletters that educators turned to the most in June.